Hi all,
I have a request from a potential customer for live graphics (fill/key) for a 360 degree video in 2160p30.
The 360 degree live broadcasts work with equirectangular projection. So we would need an equirectangular render output of a 3D scene.
I guess this would require a virtual 360 camera in Ventuz or is there another way to accomplish that?
Viz seems to be able to do that with something they call a lens deformation plugin. http://www.vizrt.com/products/viz_engine/
Cheers,
Stefan
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
360 camera with equirectangular projection
Moderator: Support
- Daniel Willer
- Posts: 309
- Joined: 06 Jan 2012, 18:12
Re: 360 camera with equirectangular projection
How much do they charge for the plugin?
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- Location: Dubai, United Arab Emirates
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Re: 360 camera with equirectangular projection
@Daniel
Not sure. As far as I know VIZ, I imagine quite a bit.
But paying a certain amount for an option to do live 360 degree TV graphics with Ventuz seems reasonable to me.
Cheers,
Stefan
Not sure. As far as I know VIZ, I imagine quite a bit.
But paying a certain amount for an option to do live 360 degree TV graphics with Ventuz seems reasonable to me.
Cheers,
Stefan