Xbox gamepad (joystick) controller - broken features
Posted: 05 Sep 2012, 03:02
I'm attempting to build a presentation that uses an Xbox USB game controller to drive the content. I have the joystick node working, but several of the buttons and features of the game controller appear not to be supported -- they just don't appear in the node -- which is frustrating, since quite a few buttons and features work OK.
Looking at this diagram, the following features don't work: Left Trigger, Right Trigger, D-Pad, Guide, and Right Stick.
http://upload.wikimedia.org/wikipedia/c ... roller.svg
The following features are OK: Left Stick, Back, Start, X button, Y button, B button, A button, Left Bumper and Right Bumper.
I am running 64-bit version on Windows 7. Anybody know a way to get the the missing features to work, or is a newer, more feature-complete version of the "joystick" controller needed?
Looking at this diagram, the following features don't work: Left Trigger, Right Trigger, D-Pad, Guide, and Right Stick.
http://upload.wikimedia.org/wikipedia/c ... roller.svg
The following features are OK: Left Stick, Back, Start, X button, Y button, B button, A button, Left Bumper and Right Bumper.
I am running 64-bit version on Windows 7. Anybody know a way to get the the missing features to work, or is a newer, more feature-complete version of the "joystick" controller needed?