Values go out of range
Posted: 15 Oct 2019, 11:49
Hi
I've attached an image of a bug I found. I've faced this issue a couple of times now, usually with math effects, movers and clipping nodes. The output values go completely out of range of the inputs specified. From what I've noticed it usually happens when I reopen a scene file.
I've attached an image of a bug I found. I've faced this issue a couple of times now, usually with math effects, movers and clipping nodes. The output values go completely out of range of the inputs specified. From what I've noticed it usually happens when I reopen a scene file.