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Values go out of range

Posted: 15 Oct 2019, 11:49
by mayuri_s
Hi :)

I've attached an image of a bug I found. I've faced this issue a couple of times now, usually with math effects, movers and clipping nodes. The output values go completely out of range of the inputs specified. From what I've noticed it usually happens when I reopen a scene file. :|

Re: Values go out of range

Posted: 16 Oct 2019, 14:51
by Karol
Hi,

do you have a small scene which demonstrates this behaviour?

Best Regards
Karol