Hello Ventuzians!
THE FORUMS ARE CLOSED!

Please join our discord server HERE!! << click me :D

We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server

Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!

Values go out of range

Please report bugs in this group. We will maybe populate a list of known bugs with a possibly modified description at a later time.

Moderator: Support

Post Reply
User avatar
mayuri_s
Posts: 7
Joined: 01 Feb 2018, 07:22

Values go out of range

Post by mayuri_s » 15 Oct 2019, 11:49

Hi :)

I've attached an image of a bug I found. I've faced this issue a couple of times now, usually with math effects, movers and clipping nodes. The output values go completely out of range of the inputs specified. From what I've noticed it usually happens when I reopen a scene file. :|
Attachments
broken decay.PNG

User avatar
Karol
Posts: 640
Joined: 10 Jan 2012, 12:07

Re: Values go out of range

Post by Karol » 16 Oct 2019, 14:51

Hi,

do you have a small scene which demonstrates this behaviour?

Best Regards
Karol

Post Reply