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Texture Output C#

Posted: 11 May 2020, 13:18
by sribas
Is it possible to get a texture output in c# scripts ?
it takes a lot to save bitmaps locally, for bypass it...

Thanks

Re: Texture Output C#

Posted: 11 May 2020, 15:38
by Dennis
Hey, its not c# but did you check the "texture saver-" or better the "snapshot" nodes?

Have a look at the documentation or the interactive help, by pressing F1 while you hover over the nodes ;)

regArts
Dee
:ugeek:

Re: Texture Output C#

Posted: 12 May 2020, 15:49
by sribas
"texture saver-" or "snapshot" are limited to Node/Viewport use.
It will be more interesting to generates textures from c# and directly connect them to nodes.

Example :
if i would like to get videosource from Aforge in C#, and output rendered texture to Ventuz texture.