Texture Output C#

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sribas
Posts: 34
Joined: 21 Oct 2016, 09:34

Texture Output C#

Post by sribas » 11 May 2020, 13:18

Is it possible to get a texture output in c# scripts ?
it takes a lot to save bitmaps locally, for bypass it...

Thanks

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Dennis
Posts: 351
Joined: 08 Jun 2015, 11:29

Re: Texture Output C#

Post by Dennis » 11 May 2020, 15:38

Hey, its not c# but did you check the "texture saver-" or better the "snapshot" nodes?

Have a look at the documentation or the interactive help, by pressing F1 while you hover over the nodes ;)

regArts
Dee
:ugeek:

sribas
Posts: 34
Joined: 21 Oct 2016, 09:34

Re: Texture Output C#

Post by sribas » 12 May 2020, 15:49

"texture saver-" or "snapshot" are limited to Node/Viewport use.
It will be more interesting to generates textures from c# and directly connect them to nodes.

Example :
if i would like to get videosource from Aforge in C#, and output rendered texture to Ventuz texture.

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