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camera world output

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Naggar
Posts: 178
Joined: 22 Dec 2016, 14:02
Location: Dubai, United Arab Emirates

camera world output

Post by Naggar » 06 Jul 2018, 15:27

Hey guys..
For the next patch, Could we get a world or X,Y,Z position output of cameras that are not tracked?
I can only get the output when using HMD in VR applications. but I'd like to make an orbit camera in a normal scene and connect objects to its position.

Thanks and best regards.
Naggar

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lerou
Posts: 345
Joined: 06 Sep 2013, 07:14
Location: Hamburg, Germany

Re: camera world output

Post by lerou » 06 Jul 2018, 16:54

The GetWorld will get you that, however with a 1 Frame delay.

But I second that. The matrix would be a nice output for the camera node.

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Naggar
Posts: 178
Joined: 22 Dec 2016, 14:02
Location: Dubai, United Arab Emirates

Re: camera world output

Post by Naggar » 10 Jul 2018, 10:40

Yeah.. but i cant place a get world after a camera.. and whether its “look at”, “orbit” or “pan tilt roll” there is no world output, and it would be nice to be able to animate things using the cameras translation functions :)

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