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Particle Collision Plane

Posted: 03 Jun 2018, 08:43
by Naggar
Hi guys..
I was wondering if we could have more options for the collision planes.

Right now the collision plane is an infinite plane which affects particles no matter the size of the plane. this is really limiting for some projects.
If i want to create two boxes in different Z positions, and place a collision plane on each, the collision plane of the closer box will affect everything behind it.

Could we have limited collision planes as well as simple primitives for collision volumes? Cube, Sphere, Cylinder, etc. maybe something like a drop down similar to the Mesh particles in the collision plane options.

thanks.

Re: Particle Collision Plane

Posted: 03 Jun 2018, 12:24
by u-double-u
+1

Re: Particle Collision Plane

Posted: 04 Jun 2018, 08:43
by Dennis
Aye,

already on the roadmap ;)

expect more things to be added to the Particle System :)
But dont nail me on a Date. Thanks for your ideas.


RegArts
Dee

:ugeek:

Re: Particle Collision Plane

Posted: 10 Jun 2018, 11:45
by Naggar
Great Thanks :)

Re: Particle Collision Plane

Posted: 18 Feb 2019, 14:02
by Naggar
hey guys..
been wanting to do my VR game for a while now :D... Any news about when we can expect this update?