i've been having this issue for a few years now and its not easy to make a workaround for it.
whenever I have any object in a 3D environment with directional light + shadows, The shadow makes a hard transition when fading out the image on Alpha 1% to 0%. So basically whenever the object is nearly fully faded out, the shadow is still fully visible, as soon as it hits 0% alpha it disappears, which looks very awkward..
Could this be fixed so that the shadow fades smoothly with the object?
Post requests for new features to this forum group. Any suggestion to expand the possibilities of Ventuz are welcome.
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