Hi,
i saw in some other engines that the lights can generate Volume Fog (Halo).
Like a Spotlight or a Pointlight can generate Halo with some Parameters like (Size, Intensity, Falloff ...)
Shadows for that are a bit more trickey i think but when you add this also than its a real optical hightlight
Also i like to have sometime Projection Textures for Lights. Like a Spotlight can project a texture on a wall or a Movie. Also its nice to fake shadows.
Best regards,
Tom
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Lights with Volume / Projection Texture
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Lights with Volume / Projection Texture
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Re: Lights with Volume / Projection Texture
HeyHo,
most of the features (volumelight, visible lightcone) is already requested.
for the "projection light" i have a workaround... and attached as a scene.
sadly there is no "Real" projector light - but i created a request for it
regArts
Dee
most of the features (volumelight, visible lightcone) is already requested.
for the "projection light" i have a workaround... and attached as a scene.
sadly there is no "Real" projector light - but i created a request for it
regArts
Dee
Re: Lights with Volume / Projection Texture
FYI to have it calculated as a real light source you would need to select the "Target - Diffuse Light" and it will behave like a lightsource.
Else set the Target - Emissive
regArts
Dee
Else set the Target - Emissive
regArts
Dee
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Re: Lights with Volume / Projection Texture
And thanks to shadows it behaves like a projector
Greetings
Christian
Greetings
Christian