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Path geo renderer

A protected forum section for the public beta of Ventuz version 6.0

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joschy
Posts: 142
Joined: 19 Jan 2012, 07:39
Location: Düsseldorf, Germany
Contact:

Path geo renderer

Post by joschy » 26 Feb 2018, 13:04

Hi there,
is curently the svg support broken for the Path Geometry? I've tried to render a simple AI svg file, but only the points are rendered not the segments.
Here the simple AI svg file:
Element 1.zip
simple AI svg
(491 Bytes) Downloaded 238 times
cheers
3DJo - [Ventuz] freelancer and trainer

hummerbaendiger
Posts: 21
Joined: 22 Mar 2012, 15:54

Re: Path geo renderer

Post by hummerbaendiger » 28 Feb 2018, 11:17

Hi joschy,

Maybe you already solved the issue... Anyways:

I played around with the file you uploaded. It looks like the importer only interprets as single points if your path doesn't contain Bezier Points but only corner points as in your case. Try adding at least one Bezier point into the path and it should display as a line.
This could either be a bug in the importer or the way Ventuz handles the points later on (as far as I understood they are stored in special buffers after import).

I hope this helps you out for a start.

Best regards, Flo

joschy
Posts: 142
Joined: 19 Jan 2012, 07:39
Location: Düsseldorf, Germany
Contact:

Re: Path geo renderer

Post by joschy » 28 Feb 2018, 19:01

thank`s for the hint, that work's
3DJo - [Ventuz] freelancer and trainer

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Dennis
Posts: 384
Joined: 08 Jun 2015, 11:29

Re: Path geo renderer

Post by Dennis » 01 Mar 2018, 09:01

Nope even just Linear interpolated svg's should work.. as far as i know :D

i will give it a try and come back to you after a few testings!

Thanks a lot for the info!

regArts
Dee

:ugeek:

EDIT:

Yes i have also the problem with straight splines from Illustrator,...
Lets see if it is just export/save settings we have to adjust on illustrator side or if it could be generally fixed on ventuz side.

I used InkScape for the most SVG stuff....

i will keep you posted!

User avatar
Dennis
Posts: 384
Joined: 08 Jun 2015, 11:29

Re: Path geo renderer

Post by Dennis » 02 Mar 2018, 13:04

We fixed it for the upcoming beta release..

Illustrator generally exports "SVG Shapes" instead of "Lines"... ;)


Thanks for finding this issue
regArts
Dee

:ugeek:

joschy
Posts: 142
Joined: 19 Jan 2012, 07:39
Location: Düsseldorf, Germany
Contact:

Re: Path geo renderer

Post by joschy » 08 Mar 2018, 15:05

btw, it would be nice to have a over all path length to animate :)
3DJo - [Ventuz] freelancer and trainer

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