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Perlin vertex noise on points - Bug

Posted: 19 Apr 2018, 12:30
by Naggar
Hi I have an issue When creating Points with vertex noise and perlin vertex noise and Its definitely a bug.

So when I add perlin vertex noise to a material followed by points options (Sprite on), and points.. it doesn't work..
However sometimes when I change seed of points or change radius or hole, it would work and only at some seeds, and only affecting some points. But if I save and close scene, this stops working when I open the scene. as if Perlin vertex noise is inactive in the material.. Activating and inactivating makes only a difference in highlights sometimes, but points are in same places. Same thing with changing ScaleUV in the properties.. only affects ligthing.

Re: Perlin vertex noise on points - Bug

Posted: 19 Apr 2018, 12:55
by Karol
Hi,

can you please post a simple demo scene?

Best Regards
Karol

Re: Perlin vertex noise on points - Bug

Posted: 26 Apr 2018, 08:37
by Naggar
Hi
I've attached a simple demo with a switcher between only vertex noise and another with perlin vertex noise.. you will find that there is no difference between both as long as points node have same seeds