Hi,
today I'm reporting a bug that I've encountered in V4 as well - several times. I'm not sure what the problem is. Here's what I believe.
See the attached screenshot. What I've built is fairly simple: a rounded rect. Well, two rounded rects. Exactly on top of each other. It shows artifacts. The first idea is always z-fighting. But it's not. It's actually anti-aliasing. So I think the geometry is not clean. Basically the (well, some of the) inner edges are anti-aliased - and they should not be. So they are not recognized as shared edges.
Building the same geometry with Softimage solves the problem but is not as flexible, obviously.
I've had this with the circle as well in V4. I always worked around it but thought I should bring it up. Maybe I'm just doing something wrong..
Thanks,
rou
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Generated geometries not clean?
Moderator: Support
Re: Generated geometries not clean?
Hey rou, could you please send over the Geometries ?
Tool used to create the Geos and OBJ exporter version...
or is it the "inbuild" rounded Rects? if so .. a scene would be handy
Thanks in advance
Dee
Tool used to create the Geos and OBJ exporter version...
or is it the "inbuild" rounded Rects? if so .. a scene would be handy
Thanks in advance
Dee
Re: Generated geometries not clean?
in case this wasn't clear: I'm talking about Ventuz' geometry nodes (Circle, rounded rect).
Thanks,
rou
Thanks,
rou
Re: Generated geometries not clean?
top, thanks
Dee
Re: Generated geometries not clean?
Rou!
We need a scene!
Or the exact settings for tessellation, size, multisampling, layers, etc...
I cannot reproduce your issue on my machine!
Cheers
Karol
We need a scene!
Or the exact settings for tessellation, size, multisampling, layers, etc...
I cannot reproduce your issue on my machine!
Cheers
Karol
Re: Generated geometries not clean?
Sure. Here you go. This is out of the box Ventuz 5 stuff. Config is set to (None). See attached image for the effect.
Now this is AA as changing the settings will eliminate the effect. But again I'm a bit confused that AA would happen inside the geometry.
I did see this happen on V4 as well, some time ago.
Now this is AA as changing the settings will eliminate the effect. But again I'm a bit confused that AA would happen inside the geometry.
I did see this happen on V4 as well, some time ago.
- Attachments
-
- Geo_AA.vza
- vza from Ventuz 5.1.2.138 R15078
- (13.27 KiB) Downloaded 221 times