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Scene Layer scales incorrectly if percentages different

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robertwinter
Posts: 49
Joined: 27 Nov 2012, 21:53

Scene Layer scales incorrectly if percentages different

Post by robertwinter » 15 Aug 2016, 07:23

Here's what I did to recreate the issue I am seeing in 5.1.1.71. I made a very "simple" scene that has a 2D image layer (which is full screen) and a 3D layer, that has the same image colored differently but also full screen. I added a mover to fade the 3D image on/off.

If I create a new scene with a single Scene Layer, set the Scene to the above "simple" scene, and set the layout to Percentage, all is fine if the width and height are the same values. If I change the width/height to be different from one another, the 2D image layer of the "simple" scene is scaled properly but the 3D layer is not.

I've attached the example.
Attachments
Scene Layer.vza
(8.98 KiB) Downloaded 234 times

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