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Value Buffer Validation

Please report bugs in this group. We will maybe populate a list of known bugs with a possibly modified description at a later time.

Moderator: Support

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Eric_RD
Posts: 103
Joined: 04 Jun 2014, 14:01
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Value Buffer Validation

Post by Eric_RD » 26 Jul 2016, 10:29

At the Value Buffer with input "object" (to buffer an array for example) everything behind the buffer is not validated anymore. Even if you press "pass" manually.
The "Changed" event of the Buffer also does not fire.
Wehn you add a second input with type string for example and connect it to the same array the "Changed" Evend is fired, but the nodes behind the object output are still not validated.
See the attached vza...
Grüße, Eric
Attachments
buffer.vza
(11.61 KiB) Downloaded 232 times

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Götz_B
Posts: 180
Joined: 21 May 2013, 13:01

Re: Value Buffer Validation

Post by Götz_B » 27 Jul 2016, 11:04

Hi Eric,

that might happen because it the input to the value buffer is of type Int Array and not of type Object.
When I input a Ventuz Object - for example from a Value Switch, the validation works.
We will check that issue.

For now, if you want to pass an array, you can do it as a string.

I attached a scene...

Cheers,
Götz
Attachments
bufferG.vzs
(18.76 KiB) Downloaded 238 times

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