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VR without Steam?

Posted: 23 Jan 2018, 12:34
by u-double-u
I wish it would be possible to use VR in Ventuz without Steam.
The recently introduced bug/feature that disables the Vive controllers (as of 23.1.2018) has shown me that it is dangerous to rely on systems that are updated automatically.
:oops:

Re: VR without Steam?

Posted: 23 Jan 2018, 12:40
by craig
+1.

This bug has completely stalled a new project for us. I'm currently investigating using Unity instead to delivery my prototype.

Re: VR without Steam?

Posted: 23 Jan 2018, 13:31
by u-double-u
I am looking into Unreal...