it would be nice to have a easier way to handle the material stuff. Currently the materials are directly linked in the tree branch, how it was in V4. If you have splitted branches, because the animation need it, the same material is spreaded in different branches. This makes the material handling annoying. If you have to change the material settings from one material wich is used in differend branches, you have to go in every branch to change it...
May be you find a way like other 3D application handel this, like a material attribute node. Such a node only link materials and the materials stays in a material editor, only once. If you have to change material setting from a material wich is linked in different branches, you only have to change this material in the material editor.
Second, a way to copy/paste/save material settings.
Third, a way to save custom gradients.
this would be nice
![Wink ;)](./images/smilies/icon_e_wink.gif)
thank's joschy