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How To Create a Multi-Assets Visuals Loader Node

Q and A about functionality and how to solve a special task for your application.

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ydarwin
Posts: 3
Joined: 30 Aug 2018, 06:36

How To Create a Multi-Assets Visuals Loader Node

Post by ydarwin » 30 Aug 2018, 07:50

https://www.ventuz.com/support/help/lat ... rNode.html
I've done all the steps described in the links above, but it doesn't work. The Texture Uri from ValueSwitch node's Output cannot be passed to the matiral node.
capture.JPG
please help~

Thank you very much!

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lerou
Posts: 345
Joined: 06 Sep 2013, 07:14
Location: Hamburg, Germany

Re: How To Create a Multi-Assets Visuals Loader Node

Post by lerou » 30 Aug 2018, 08:43

You bound the texture to the file name field. That can't work.
  1. Select your material
  2. Klick on the arrow on Texture Loader
  3. Select Texture Property->Empty
  4. Now bind the switch's output to the Texture property
Attachments
text.jpg
text.jpg (9.11 KiB) Viewed 1764 times

ydarwin
Posts: 3
Joined: 30 Aug 2018, 06:36

Re: How To Create a Multi-Assets Visuals Loader Node

Post by ydarwin » 30 Aug 2018, 09:29

Problem solved!
@lerou Thank you for your timely help~

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