Hi,
I have an issue with HTC vive controller..
The "infinite Ray" can only touch a mesh with 3d touch node if it is pointing straight upwards from the controller.
In my scene I have a gun Which is my Vive controller, and I rotated the gun -52 degrees on X axis so that it is comfortable to hold and see with the HMD.
I also managed to change the ray with the draw touch ray, but it only changes the mesh of the ray itself. The mesh with the touch transformation 3D node still only responds when it is aimed at from the original vive controller orientation (screen shot: functional but uncomfortable grip) .
So is there a way to change the orientation of the ray so that the Ray can be fired at a different direction (screenshot:correct orientation)?
Thank you
Hello Ventuzians!
THE FORUMS ARE CLOSED!
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We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
VR HTC Vive
Moderator: Support
Re: VR HTC Vive
Hi Naggar!
The transformation of the ray will be a feature of Ventuz 5.3 (scheduled for end of February).
Right now there is now workaround to achieve this.
Best Regards
Karol
The transformation of the ray will be a feature of Ventuz 5.3 (scheduled for end of February).
Right now there is now workaround to achieve this.
Best Regards
Karol
Re: VR HTC Vive
Ok Thank you
Re: VR HTC Vive
Hi Again,
I guess its safe to say V 5.3 is behind schedule. Im wondering if this issue can be fixed with the next update whether it is 5.3 or not? it is quite urgent.
thank you
I guess its safe to say V 5.3 is behind schedule. Im wondering if this issue can be fixed with the next update whether it is 5.3 or not? it is quite urgent.
thank you
Re: VR HTC Vive
Hi,
like karol already mentioned it will be a feature of ventuz 5.03.
We have no schedule for the release at all
please be patient
Thanks a lot and regArts
Dee
like karol already mentioned it will be a feature of ventuz 5.03.
We have no schedule for the release at all
please be patient
Thanks a lot and regArts
Dee