I have a problem regarding the reflection on my material. The scene consists of an object rotating. The material is suposed to have a little reflection, the problem is that depending on how many grades it has rotate, the reflection pops in and out on the surface, and it looks wrong..because i suppose the reflection should smoothly blend in and out instead...right?. For example, for the left picture rotation angle is -92and the right angle -93. how can i solve this?
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