In Ventuz 4 I can use multi viewport nodes with projection nodes and view(camera) to watch one scene in different way, and I can use output node to reference this scene, then render these viewports together.
But in Ventuz 5, if I want to do the same thing, I need to copy the scene into the 3Dlayer as many as the count of the 3Dlayer or use sceneport(is this two way the same?).Because the layer can't use output after it.
Is there any way to do this thing ?
Q and A about functionality and how to solve a special task for your application.
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