Hello Ventuzians!
THE FORUMS ARE CLOSED!

Please join our discord server HERE!! << click me :D

We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server

Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!

Ventuz 5.3 released!

All other topics about Ventuz 5 here.

Moderator: Support

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Dennis
Posts: 384
Joined: 08 Jun 2015, 11:29

Ventuz 5.3 released!

Post by Dennis » 22 May 2017, 16:28

Hello Ventuzians!

Check the latest Ventuz 5.3 here!

We now have added Cluster Synchronisation Nodes, 3D Layer Reference layers, UC / Texture Distorion, Production and Designview for the Render Setup Editor, DNxHD for Render to Disk (License required), definable Touch Areas for the Clusters in the Render Setup, Support for Oculus Touch Controller, Browser is now based on CEF including HTML5 and WebGL and Multitouch input ... and and and soooooo many Features, Bugfixes and changes...

ITS UNBELIEVABLE ! :o

Check the Release Notes for a lot more new features and our Release Video:



Best regArts
Dee
:ugeek:

u-double-u
Posts: 172
Joined: 03 Dec 2014, 15:46

Re: Ventuz 5.3 released!

Post by u-double-u » 22 May 2017, 20:42

Very cool! Thanks to all involved.
cheers

User avatar
lerou
Posts: 345
Joined: 06 Sep 2013, 07:14
Location: Hamburg, Germany

Re: Ventuz 5.3 released!

Post by lerou » 23 May 2017, 07:46

Quite a few features I was looking forward to: ref layer, cluster sync, boolean expression, animation control from script, touch area in config, ...

Thanks!

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arthamas
Posts: 31
Joined: 14 Apr 2015, 20:20

Re: Ventuz 5.3 released!

Post by arthamas » 20 Mar 2018, 20:07

Awesome! Keep it up!
Daniel
Professional 3D Integrator

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