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Oculus Rift DK2

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gabrielefx
Posts: 169
Joined: 16 Mar 2012, 19:01

Oculus Rift DK2

Post by gabrielefx » 02 Apr 2014, 10:49

Hi,
I've just pre-ordered the new Oculus Rift dk.
This device opens a new world and could give to all the 3d authoring software more visibility.
Today we have Cryengine, Unity, Unreal 4 and Deltagen to develop 3d virtual worlds. Probably most of them will implement natively the Oculus rift.
I hope that Ventuz will invest to develop a node that will use all the new Oculus features.

best regards

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ErikB
Posts: 212
Joined: 10 Jan 2012, 12:52

Re: Oculus Rift DK2

Post by ErikB » 03 Apr 2014, 18:35

Given the whole facebook thing, I'm underwhelmed with them right now. I also am still a bit less than impressed with DK2, tried it out last week. A lot better than DK1, buuut still a ways to go.

Anyhow, we'll see when they actually release a final product. Right now, it is quite easy to implement yourself, and we won't be doing anything until they actually have something finished.

gabrielefx
Posts: 169
Joined: 16 Mar 2012, 19:01

Re: Oculus Rift DK2

Post by gabrielefx » 20 Apr 2014, 08:36

thanks,
you order it?

gabrielefx
Posts: 169
Joined: 16 Mar 2012, 19:01

Re: Oculus Rift DK2

Post by gabrielefx » 23 Jul 2014, 08:29

any news for you?
I'm waiting for my Oculus DK2 unit ordered in April.

regards

User avatar
ErikB
Posts: 212
Joined: 10 Jan 2012, 12:52

Re: Oculus Rift DK2

Post by ErikB » 24 Jul 2014, 10:41

Still waiting for DK2, too :)

gabrielefx
Posts: 169
Joined: 16 Mar 2012, 19:01

Re: Oculus Rift DK2

Post by gabrielefx » 31 Jul 2014, 09:36

Alex Klein wrote:Received a UPS tracking number, mine should arrive tomorrow! : )
when you ordered your Oculus DK2? Do you remember the month?

I ordered it in April but no news, I check my order every day...:(

gabrielefx
Posts: 169
Joined: 16 Mar 2012, 19:01

Re: Oculus Rift DK2

Post by gabrielefx » 17 Aug 2014, 09:02

yes, mine was shipped...finally
Are you developing some nodes to interface it with Ventuz?

regards

gabrielefx
Posts: 169
Joined: 16 Mar 2012, 19:01

Re: Oculus Rift DK2

Post by gabrielefx » 25 Aug 2014, 08:26

the DK2 resolution si too low.
I have the Sony MHZ-T2 and it's a lot better, not immersive fov but visually the pixel density is compressed in a small area.

1920x1080 shared by two lenses is not a good idea because pixels aren't orthogonal to the lenses.
Oculus Rift needs a curved oled display to match the fov and a filter to blur the pixels edges.

regards

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