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Texture array

Post requests for new features to this forum group. Any suggestion to expand the possibilities of Ventuz are welcome.

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asakjall

Texture array

Post by asakjall » 03 Feb 2014, 09:54

I would like to have an array that can hold textures. When working with nested scenes that array would be useful to be able to load textures at level 0, store them in an array and pass the array to the scene ports.

Regards,
Åsa

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