Sorry for nagging about the old lady Ventuz 4, but I've found something odd, and that is that whenever you put anything behind a Stencil SET node if you are working in software keyer mode, the output freezes.
My workaround is to put a new a new Live Video Texture at the bottom of the render order and everything works fine. - My concern is that this is eating more resources than actually needed!
I tried the same setup in Ventuz 5 with the expected result, the stencil can be used without a separate Videolayer.
My question(s) are:
1. Does this workaround affect render performance?
2. Is this the expected behavior, or should we consider this a bug?
All the best,
Attached is a simple scene, in which you can drag the rectangle layer behind the Stencil_SET node to see the output freeze.
Please report bugs in this group. We will maybe populate a list of known bugs with a possibly modified description at a later time.
1 post • Page 1 of 1