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HLSL node loses bindings on edit

Please report bugs in this group. We will maybe populate a list of known bugs with a possibly modified description at a later time.

Moderator: Support

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lerou
Posts: 345
Joined: 06 Sep 2013, 07:14
Location: Hamburg, Germany

HLSL node loses bindings on edit

Post by lerou » 13 Aug 2015, 14:08

Hi,

so you've got your shader node with 50 parameters bound to other nodes. You edit the shader, upload it and on random occasion your HLSL node will lose all(!) bindings.

rou

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Karol
Posts: 640
Joined: 10 Jan 2012, 12:07

Re: HLSL node loses bindings on edit

Post by Karol » 14 Aug 2015, 10:52

So it is not possible to reproduce it?

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lerou
Posts: 345
Joined: 06 Sep 2013, 07:14
Location: Hamburg, Germany

Re: HLSL node loses bindings on edit

Post by lerou » 14 Aug 2015, 12:57

unfortunately not. I thought it happens if you change some of the shader's parameters and therefore the interface... but it sometimes happens on a simple code change :/

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