Touch conflict
Posted: 21 Oct 2016, 09:53
Hi,
I have a problem to solve with you guys !
My project is a 360° mesh controlled by a Touch Orbit,
Around this mesh, there are some buttons that are controlled by the Touch Orbit too.
How to use the Touch Leave of my Buttons and the Touch Orbit at the same time without having conflict between them ?
For example, if i'm rotating the mesh (Touch Orbit) and if my finger move over a Touch Button (Touch Leave) it will launch my button animation, but i don't want it !
I want to launch my buttons animations only when i press them...
Please help
(Example scene in attached files)
I have a problem to solve with you guys !
My project is a 360° mesh controlled by a Touch Orbit,
Around this mesh, there are some buttons that are controlled by the Touch Orbit too.
How to use the Touch Leave of my Buttons and the Touch Orbit at the same time without having conflict between them ?
For example, if i'm rotating the mesh (Touch Orbit) and if my finger move over a Touch Button (Touch Leave) it will launch my button animation, but i don't want it !
I want to launch my buttons animations only when i press them...
Please help
(Example scene in attached files)