the little jerkling in my scene (attched as vpa) ?
please take a look to the annimation.
Insid,e there are two Keyframes that fire a counter to up.
When locator reaches the Keyframes it stops for some milliseconds.
Thanks in advance.
Best Tom
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
How can I avoid ....
Moderator: Support
How can I avoid ....
- Attachments
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- picslider-test.vpa
- (1.19 MiB) Downloaded 260 times
Re: How can I avoid ....
place your counter keyframes only one unit before your states.
stephan
stephan
Re: How can I avoid ....
Hi stephan, thanks for your answer.
I already did it in my actual project , but this avoids just seeing the jerkling, not the jerkling it self.
I have to use the scene in a similar project, where the keyframes must be placed 2-3 seconds before the state.
\Tom
I already did it in my actual project , but this avoids just seeing the jerkling, not the jerkling it self.
I have to use the scene in a similar project, where the keyframes must be placed 2-3 seconds before the state.
\Tom
Re: How can I avoid ....
The render stall come from the Image Loader and Invert nodes which have to load and process new files if the 'Start' value of the Indexer node changes.
You would need to use the Texture Loader because it can load asynchronously. But then you won't be able to use the Invert node.
The other option would be to pre-load and keep all image alive in a 'cache'. Ventuz Resource Manager then would not need to load the images if the Indexer values change.
Cheers
Karol
You would need to use the Texture Loader because it can load asynchronously. But then you won't be able to use the Invert node.
The other option would be to pre-load and keep all image alive in a 'cache'. Ventuz Resource Manager then would not need to load the images if the Indexer values change.
Cheers
Karol
Re: How can I avoid ....
I have built a public display with bluetooth upload last year, had same problem
Re: How can I avoid ....
Thank you all for your help!