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Ventuz VIO

Posted: 05 Aug 2015, 10:31
by joschy
Hi there,
just saw the nice youtube video about unity3d integration:
https://www.youtube.com/watch?v=KHf0IkeMiUc

It is possible with the use of Ventuz VIO, what the hell is Ventuz VIO?

tia, joschy

Re: Ventuz VIO

Posted: 07 Aug 2015, 13:06
by ErikB
Hey,

VIO is an API available for bringing in Video Streams via shared memory with associated data. What it does in the case of the Unity demo we did is bring in the Unity render, the Depth per pixel at 24 bits, and all the data for camera and world matrices as well as object positions etc. This allows you to do a realtime deep composite in Ventuz, place objects in the same 3D space as the Unity world and tag positions and objects - aand then send information from Ventuz back to Unity. Our example uses Unity, but it is in theory doable with any engine that you have access to the code (Unreal, Crysis, 2D software, whatever). It allows you to combine the best of Ventuz with the best of other engines or softwares.

However, this is an API. It is not plug and play, it requires extensive programming and know-how and requires a good bit of understanding of the whole workings of engines, etc. It also is not free :) If you are interested, you need to contact your sales person, and they can give you more information.

Re: Ventuz VIO

Posted: 17 Aug 2015, 14:07
by joschy
Thank you Erik for the detailed discription, that's clarify it to me.