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Problems with Render Setup on Video Wall

Q and A about functionality and how to solve a special task for your application.

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progen

Problems with Render Setup on Video Wall

Post by progen » 19 Jun 2015, 05:45

Hi Guys,

I've tried to render a simple output with my video walls at a simple offset. However I could not seem to achieve it in real life. Anyone here knows what seems to be the problem?
Attachments
real.jpg
real life output
ventuz-setup.png
software setup

User avatar
Götz_B
Posts: 180
Joined: 21 May 2013, 13:01

Re: Problems with Render Setup on Video Wall

Post by Götz_B » 19 Jun 2015, 08:46

Set your machine ID to 1 to match the RenderSetup.

If you have a look at your Render Setup, you see M01. That means that this part is rendered by the machine with ID 1. Your machine is set to ID 0. When the machine doesn't find anything that matches its ID, it shows the so called Cluster Preview, which is a Design Preview of the complete scene. When it matches, you'll see the production output.

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