Shader editor

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mofo7777
Posts: 53
Joined: 24 Oct 2012, 15:03

Shader editor

Post by mofo7777 » 19 Nov 2012, 12:45

Hello.

Working with shader editor, using a lot of shortcuts like ctrl-A, ctrl-V, ctrl-S, ctrl-X, supp, etc... causing some shortcuts not working, and at the end, the text in the shader disappears. Finally all the works is lost.

mofo7777
Posts: 53
Joined: 24 Oct 2012, 15:03

Re: Shader editor

Post by mofo7777 » 01 Feb 2013, 13:05

Hello.

Nobody have problem with shader editor ?

I've got of problem with shortkey and i often loose my work. Especially with Ctrl-Z, it's not make Ctrl-Z in the shader, but in the IHM and so Ventuz return to an arbitrary old work. Very annoying.

Alex Klein

Re: Shader editor

Post by Alex Klein » 01 Feb 2013, 15:07

Hey,

the problem is that a lot of those shortcuts are "grabbed" from the Designer main window (so a Ctrl+Z does a undo on the ventuz scene instead of the text inside the shader editor). Due to limitations in the component we use to implement the shader editor features (e.g. syntax highlighting, code complection, ...), this is currently a know issue. At least in the short term, I'm not sure if there is anything we can do about this, sorry...

Alex

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