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Geometry Batch import

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gabrielefx
Posts: 169
Joined: 16 Mar 2012, 19:01

Geometry Batch import

Post by gabrielefx » 03 Jun 2013, 17:15

I know that Ventuz doesn't support vertex animation but the geometry batch import would be a nice tool
I animated a flag and I'm importing the obj sequence one by one...350 frames...:(

Regards

Christian Krix Schmidt
Posts: 290
Joined: 18 Jan 2012, 11:36
Location: Dubai, United Arab Emirates
Contact:

Re: Geometry Batch import

Post by Christian Krix Schmidt » 03 Jun 2013, 18:10

Please search the forum. There are A LOT of topics already about how to do it.

gabrielefx
Posts: 169
Joined: 16 Mar 2012, 19:01

Re: Geometry Batch import

Post by gabrielefx » 03 Jun 2013, 21:30

I've searched for the help in the forum, in fact I installed the obj script.

but how to import/convert a sequence of obj files in Ventuz?

gabrielefx
Posts: 169
Joined: 16 Mar 2012, 19:01

Re: Geometry Batch import

Post by gabrielefx » 03 Jun 2013, 23:32

ok I did it!

here the answer:
http://www.scriptspot.com/3ds-max/scrip ... portimport

the script discussed here
http://forum.ventuz.com/viewtopic.php?f ... h&start=10

does half the job

was precious your post in the previous forum, it was the key: subset

Soon a video that will explain the entire process.

Thanks

User avatar
Oliver
Posts: 67
Joined: 12 Jan 2012, 10:38

Re: Geometry Batch import

Post by Oliver » 04 Jun 2013, 09:43

ty for linking your solution

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