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Resetting Interactive node.

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joysprod
Posts: 201
Joined: 20 Jan 2012, 12:24
Location: United Kingdom

Resetting Interactive node.

Post by joysprod » 29 Jan 2012, 10:22

Would be great to reset a rotation node with the ability to have a damping control instead of it just resetting straight to zero.

I had a 3d globe where the client wanted to have interactive buttons going to countries, and also have the ability to manually spin the world. The only way the buttons would then correctly align the globe was to reset the rotation node, but this cannot be done smoothly.

Joysprod

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Daniel Willer
Posts: 309
Joined: 06 Jan 2012, 18:12

Re: Resetting Interactive node.

Post by Daniel Willer » 30 Jan 2012, 11:04

It is on our roadmap for Ventuz4.
There already is a way to solve your problem but it is quite complicated. You have to disable MotionApply property on the Tocuh node and bind the values to an Axis node then take the present position value and interplolate to zero with an expression.
You can find an example in the helpscene of the Array node (Array Advanced).

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squiggle
Posts: 31
Joined: 18 Jan 2012, 17:54

Re: Resetting Interactive node.

Post by squiggle » 30 Jan 2012, 15:10

Couldn't you just also deactivate the Behaviour and insert a Damper or Oscillator between the orbit node and the axis? After multiple rotations the rotation back to zero will be quite a wild ride, but at least it's not a hard cut.

chriss0212
Posts: 666
Joined: 18 Jan 2012, 20:56
Location: wuppertal
Contact:

Re: Resetting Interactive node.

Post by chriss0212 » 30 Jan 2012, 15:21

hi all

if you are looking for something like this please send me a pm!

greetz

chriss
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ResetTouchTranslation_sealed.vza
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