Rock - Bump vs. normal map

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Marko

Rock - Bump vs. normal map

Post by Marko » 08 May 2013, 14:51

Hi,
for a sports shoe outdoor scene I have to use rocks and trees.
Do get the rocks a little bit sexier I thought I could use the textur to bump node.
But the effect of the bump is not so good at my rock. In my opinon I do also not recognize remarkable changes while chanching the values in the F1-example-scene of the bump node.
Isn´t there a node to load a normal map in order to bring the structure of the rock into the front or does the bump node not work or is it my mistake?
Marko
Attachments
rock.jpg

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Oliver
Posts: 67
Joined: 12 Jan 2012, 10:38

Re: Rock - Bump vs. normal map

Post by Oliver » 08 May 2013, 14:59

The bumbmap helpscene should provide the info you will need i think.

cheers
O

Marko

Re: Rock - Bump vs. normal map

Post by Marko » 08 May 2013, 16:09

Marko wrote:Hi,
In my opinon I do also not recognize remarkable changes while chanching the values in the F1-example-scene of the bump node.
Hi Oliver,
I do feel that the bump node in the nodes F1 example does not bring a significant bump effect.
If I use the bump node like in the helpscene (with the specific rock texture in grey 0-255) I got this result:
Attachments
rock_bumped.jpg

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