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Import skeleton to ventuz

Q and A about functionality and how to solve a special task for your application.

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pralhas

Import skeleton to ventuz

Post by pralhas » 26 Jul 2012, 12:52

hello,
it is possible to import a 3D model with skeleton for ventuz?
I've tried to export a skeleton MAX to Collada (DAE), but notopen in ventuz.

Someone can tell me if it is possible, and how can I do?

Thanks.

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Oliver
Posts: 67
Joined: 12 Jan 2012, 10:38

Re: Import skeleton to ventuz

Post by Oliver » 27 Jul 2012, 17:08

Im sry to say that Ventuz does not support rigged models

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ErikB
Posts: 212
Joined: 10 Jan 2012, 12:52

Re: Import skeleton to ventuz

Post by ErikB » 03 Aug 2012, 11:25

To elaborate on Olivers comment, because Ventuz does not support mesh deformations, there is no straightforward way for us to handle skinning/enveloping. Your choices are to plot out the mesh deformations into a mesh stack (memory intensive) or to use heirarchical SRT animations only (on a robot, for example).

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