Hello,
I have a question, it is possibel to import HDRI into a scenes on ventuz?
Thanks, Paulo Ralha
Hello Ventuzians!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
how to import a HDRI (High dynamic range imaging)
Moderator: Support
-
- Posts: 93
- Joined: 18 Jan 2012, 20:02
Re: how to import a HDRI (High dynamic range imaging)
Have a look here:
http://forum.ventuz.com/viewtopic.php?f ... hdri#p2232
http://forum.ventuz.com/viewtopic.php?f ... hdri#p2232
http://www.radar-touch.com
http://www.prime-touch.com
Want to filter or transform TUIO data? http://code.google.com/p/tuiotoolbox/
Looking for a tool generating Testpattern for Softedge projections??? I can help: http://code.google.com/p/projection-calc/
http://www.prime-touch.com
Want to filter or transform TUIO data? http://code.google.com/p/tuiotoolbox/
Looking for a tool generating Testpattern for Softedge projections??? I can help: http://code.google.com/p/projection-calc/
Re: how to import a HDRI (High dynamic range imaging)
Hi!
Technically it is possible to load HDRI images in Ventuz - as long as they are saved as a texture in DDS format.
DDS e.g. support 64-bit floating-point textures: A16B16G16R16
But you would need to program a custom HLSL Shader to exhaust the full dynamic range.
Best Regards
Karol
Technically it is possible to load HDRI images in Ventuz - as long as they are saved as a texture in DDS format.
DDS e.g. support 64-bit floating-point textures: A16B16G16R16
But you would need to program a custom HLSL Shader to exhaust the full dynamic range.
Best Regards
Karol