Hello Ventuzians!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Search found 640 matches
- 08 Jun 2012, 10:21
- Forum: How to...
- Topic: Use of Scene Port
- Replies: 1
- Views: 2071
Re: Use of Scene Port
HI Peter, can you post a simple scene that works in Designer but not in Presenter. We know from the Error Reports that there exists a strange problem with the ScenePort in Presenter which can even cause a Ventuz crash - but we cannot reproduce it here :( Here is the Demo Project that you are looking...
- 08 Jun 2012, 10:11
- Forum: How to...
- Topic: Video with Alpha
- Replies: 7
- Views: 4171
Re: Video with Alpha
Yes,
I'm afraid that's true for the MovieClip Advanced node (I already issued a Bug ticket).
But in the Quicktime Movie node the Alpha channel is handled correctly
Cheers
Karol
I'm afraid that's true for the MovieClip Advanced node (I already issued a Bug ticket).
But in the Quicktime Movie node the Alpha channel is handled correctly
Cheers
Karol
- 07 Jun 2012, 09:27
- Forum: How to...
- Topic: Video with Alpha
- Replies: 7
- Views: 4171
Re: Video with Alpha
Does this mean that you want to play a video in resolution of 6000x1000 px?
Quicktime Animation and DNxHD support alpha channel.
Cheers
Karol
Quicktime Animation and DNxHD support alpha channel.
Cheers
Karol
- 07 Jun 2012, 09:23
- Forum: How to...
- Topic: how to import a HDRI (High dynamic range imaging)
- Replies: 2
- Views: 2255
Re: how to import a HDRI (High dynamic range imaging)
Hi!
Technically it is possible to load HDRI images in Ventuz - as long as they are saved as a texture in DDS format.
DDS e.g. support 64-bit floating-point textures: A16B16G16R16
But you would need to program a custom HLSL Shader to exhaust the full dynamic range.
Best Regards
Karol
Technically it is possible to load HDRI images in Ventuz - as long as they are saved as a texture in DDS format.
DDS e.g. support 64-bit floating-point textures: A16B16G16R16
But you would need to program a custom HLSL Shader to exhaust the full dynamic range.
Best Regards
Karol
- 31 May 2012, 09:13
- Forum: General Discussion
- Topic: does Ventuz support geometries instancing?
- Replies: 2
- Views: 3784
Re: does Ventuz support geometries instancing?
Ventuz x64 can utilize all available memory. But you cannot unload geometry/texture from VRam - this could only be achieved by deleting the resource (e.g. clear the File Url in MeshLoader). The driver of the graphics card decides which resources are stored in VRam and which are swapped to CPU-Ram. N...
- 31 May 2012, 09:04
- Forum: How to...
- Topic: How to watch acync loading scene in .NET?
- Replies: 2
- Views: 2156
Re: How to watch acync loading scene in .NET?
Hi, I assume that you are talking about .Net Remoting. In this case you must call the SceneStatus property on the RemoteScene class (the instance which is loading async.). SceneStatus returns a StatusHelper struct which has a Progress property. For more details read the Ventuz .Net Remoting Help. Be...
- 29 May 2012, 10:22
- Forum: Bug Reports
- Topic: tcp node
- Replies: 3
- Views: 4296
Re: tcp node
From version 3.07.00 on TCP Client node will send messages asynchronously.
Cheers
Karol
Cheers
Karol
- 25 May 2012, 10:32
- Forum: Bug Reports
- Topic: New Repository Items
- Replies: 4
- Views: 4594
Re: New Repository Items
Cannot reproduce it here.
Is it possible that you did not specify a Category for the new Repository item on the General page?
Per default this category is set to None and in this case the new Repository item does not appear in the Fast Toolbox.
Cheers
Karol
Is it possible that you did not specify a Category for the new Repository item on the General page?
Per default this category is set to None and in this case the new Repository item does not appear in the Fast Toolbox.
Cheers
Karol
- 21 May 2012, 15:30
- Forum: How to...
- Topic: C# scripting & MIDI
- Replies: 2
- Views: 2351
Re: C# scripting & MIDI
Hi Kobbi,
it is not possible to access the MIDI functionality of Ventuz from the Script node. You would have to implement it on your own by linking the appropriate DLLs.
We use the Windows Midi implementation which is located in the winmm.dll.
Best Regards
Karol
it is not possible to access the MIDI functionality of Ventuz from the Script node. You would have to implement it on your own by linking the appropriate DLLs.
We use the Windows Midi implementation which is located in the winmm.dll.
Best Regards
Karol
- 18 May 2012, 09:08
- Forum: How to...
- Topic: Renderer Statistics show 1380mb limit in 64bit Ventuz
- Replies: 2
- Views: 2227
Re: Renderer Statistics show 1380mb limit in 64bit Ventuz
Hi Christof! No Panic! You are save on the x64 side. The value of 1380 MB is unfortunately provided by the .Net Framework and is definitely not correct for x64 applications. We will try to find a way to display the correct numbers for Ventuz 4. On x64 you are virtually only limited by your physical ...