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Search found 46 matches

by sandercox
30 Jun 2016, 08:40
Forum: How to
Topic: One Render machina to achieve 5 x 4K playout
Replies: 4
Views: 3352

Re: One Render machina to achieve 5 x 4K playout

Even if your machine would work and that would probably still be the case. Performance could be an issue and also Ventuz is limited to a single system render of 16k x 16k a wider image cannot be rendered by a single computer as far as I'm aware. Just try to build it in the configuration editor and y...
by sandercox
28 Jun 2016, 07:24
Forum: General Discussion
Topic: audio in Director 4
Replies: 3
Views: 7707

Re: audio in Director 4

Ventuz is creating two output pipes for you, one for preview and another for program. For Ventuz this is simply a copy of the same thing, another render engine running on two pipes, all scenes (with audio) have there audio being run twice if that is not what you would want the only thing I know is t...
by sandercox
31 May 2016, 09:10
Forum: Bug Reports
Topic: Movie Clip Buffer
Replies: 4
Views: 3341

Re: Movie Clip Buffer

My expectations of the behavior would be the same as Christian. The buffer is just filled with the number frames it needs next (if set to only forward buffer) or divide that between a backward buffer and a forward buffer. Maybe behavior could be different when loop flag is not set on the movie but n...
by sandercox
14 Apr 2016, 12:11
Forum: Bug Reports
Topic: Fullscreen renders at actual cluster resolution?
Replies: 3
Views: 3093

Re: Fullscreen renders at actual cluster resolution?

Hi Dierk,

Please find attached a zipfile with the layout setup, images with the preview, and a scene archive hopefully that also helps to reproduce the issue :)

Thanks,
Sander
by sandercox
08 Apr 2016, 14:05
Forum: Feature Requests
Topic: Deltacast reference status
Replies: 0
Views: 1696

Deltacast reference status

Would be nice to be able to read out the current reference status when the render engine starts (in the logging lines or some other way). We've had a couple of issues where on a bad reference signal the Ventuz renderer stalls at startup keeping the signals black. This way we are unsure what's going ...
by sandercox
06 Apr 2016, 13:29
Forum: Bug Reports
Topic: Fullscreen renders at actual cluster resolution?
Replies: 3
Views: 3093

Re: Fullscreen renders at actual cluster resolution?

Ah I noticed that I had multisampling turned to best and changed that to None (like I had in my V4) and that reduced my GPU load drastically again. However now I notice that my 'gap' in my Layout where I do not have LED tiles is misplaced on the fullscreen preview and the darker area now strikes thr...
by sandercox
06 Apr 2016, 13:03
Forum: Feature Requests
Topic: Auto deploy / referencing of assemblies used in project
Replies: 4
Views: 3650

Re: Auto deploy / referencing of assemblies used in project

Also what would be great is the option to have a Director plugin being installed / part of a project day "Project/Plugins" or "Project/Director"

Thanks!
by sandercox
06 Apr 2016, 13:03
Forum: Bug Reports
Topic: Switching layout leaved fullscreen renderer stalled
Replies: 0
Views: 1722

Switching layout leaved fullscreen renderer stalled

I had my Designer in Logic mode and did a "alt+enter" to make the renderer fullscreen. After switching back to design mode, the renderer was local again but the fullscreen remained in a stall. Even switching back to the logic view, it still has the renderer detached from the UI but the ren...
by sandercox
06 Apr 2016, 12:53
Forum: Bug Reports
Topic: Fullscreen renders at actual cluster resolution?
Replies: 3
Views: 3093

Fullscreen renders at actual cluster resolution?

Opening a project I just did with V4 in V5 I'm noticing that when I enable my cluster configuration the GPU load increases dramatically from ~20 to >600%. Also when switching the layout between no layout and my special layout the statistics seem to shrink a bit. Could it be that Ventuz now forces to...
by sandercox
04 Apr 2016, 16:29
Forum: Bug Reports
Topic: Movie clip layer cannot be set to buffer entire clip
Replies: 6
Views: 4685

Re: Movie clip layer cannot be set to buffer entire clip

Tried to reproduce but it seems that it sometimes works and most often does not. But doesn't look like there is a real scenario for it to reproduce...