Hello Ventuzians!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Search found 180 matches
- 15 Dec 2016, 10:31
- Forum: How to
- Topic: assign 'F1' to windowskey-node?
- Replies: 2
- Views: 2182
Re: assign 'F1' to windowskey-node?
Double-click in the Key Property Field and Type F 1
- 08 Dec 2016, 11:35
- Forum: How to
- Topic: "Effect Mirror" not working on imported geometry
- Replies: 2
- Views: 2173
Re: "Effect Mirror" not working on imported geometry
Hi,
did you solve your problem?
Seems to be related to the rotation and scaling of your geometry.
Check the attached scene.
Götz
did you solve your problem?
Seems to be related to the rotation and scaling of your geometry.
Check the attached scene.
Götz
- 08 Dec 2016, 11:09
- Forum: How to...
- Topic: Unnesting an Axis Node but retaining its relative position
- Replies: 4
- Views: 3329
Re: Unnesting an Axis Node but retaining its relative positi
Hi Greg,
with the volume node you can override the bounding box of objects or subtrees. (Don't forget to set the override property to true) This way animated text or flares don't influence the bounding box.
Götz
with the volume node you can override the bounding box of objects or subtrees. (Don't forget to set the override property to true) This way animated text or flares don't influence the bounding box.
Götz
- 08 Nov 2016, 10:46
- Forum: How to
- Topic: Pixel Node
- Replies: 3
- Views: 2315
Re: Pixel Node
Hi, the Layer Layout defines the size of the Layer. The Camera defines what's going on inside the Layer. If you have just one Layer that's set to 100%, it is the size of your Project ( Project Properties -> Format). Select the Layer and check it's outputs to see the size. The layer size of course ch...
- 08 Nov 2016, 10:30
- Forum: How to
- Topic: Updating Repository Objects in Ventuz 5
- Replies: 2
- Views: 2185
Re: Updating Repository Objects in Ventuz 5
Hi everybody, yes that is a bug. As Flo already mentioned it's only broken for Content Containers - Hierarchy Containers work. The Bug is already fixed and will be in the next bugfix release V5.2.1 Regards, Götz In general: For those who don't know: If you want to update a repository item is has to ...
- 20 Oct 2016, 15:36
- Forum: Feature Requests
- Topic: Layer visibility
- Replies: 9
- Views: 5620
Re: Layer visibility
Yes, it changed a bit http://www.ventuz.com/support/help/latest/RendererWindow.html#IsolateMode In contrast to Ventuz 4 or earlier versions the render engine is not starting to traverse the scene tree at the selected node. The whole tree is traversed but meshes outside the isolated subtree are skipp...
- 20 Oct 2016, 08:38
- Forum: General Discussion
- Topic: Ventuz 5.2 released!
- Replies: 16
- Views: 44470
Re: Ventuz 5.2 released!
Ah, ooops...
Yes, sorry, it should be "on the Layer in LE". (LE means Layer Editor)
FEATURE F8096 Layers and Hierarchy nodes can set/unset the Render Point by holding the ALT key and click on a Layer in the Layer Editor or on a Node in Hierarchy Editor
Yes, sorry, it should be "on the Layer in LE". (LE means Layer Editor)
FEATURE F8096 Layers and Hierarchy nodes can set/unset the Render Point by holding the ALT key and click on a Layer in the Layer Editor or on a Node in Hierarchy Editor
- 18 Oct 2016, 16:07
- Forum: Feature Requests
- Topic: Array and math effect
- Replies: 1
- Views: 2104
Re: Array and math effect
New game, new luck
In the future, ask how ticket #8197 is doing
In the future, ask how ticket #8197 is doing
- 18 Oct 2016, 15:42
- Forum: How to
- Topic: How to connect C4D with ventuz5.
- Replies: 10
- Views: 7741
Re: How to connect C4D with ventuz5.
I have Cinema R18.031 installed and the live-link is recognized - with both V5.1.2 and V5.2. (On Windows 7). Two ideas: - Before, you configured an IP address in Cinema that's lost with installing R18 (In Cinema Menu: Edit->Preferences->VentuzLiveLink) - You have two Cinema Versions installed and th...
- 18 Oct 2016, 15:28
- Forum: General Discussion
- Topic: Ventuz 5.2 released!
- Replies: 16
- Views: 44470
Re: Ventuz 5.2 released!
Yes that's right. Why not?