Hello Ventuzians!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Search found 74 matches
- 03 Sep 2013, 11:59
- Forum: How to...
- Topic: Embedded Audio in SDI signals (AES-EBU)
- Replies: 1
- Views: 2599
Re: Embedded Audio in SDI signals (AES-EBU)
With Ventuz 4, you can mix any supported audio input to any supported audio output. For instance, you can use a Deltacast, Blackmagic or DVS SDI board for input and route the audio to a windows audio device, like a monitor. Or you can get audio from a sound-card and send it to SDI outputs. Ventuz4 h...
- 26 Aug 2013, 10:45
- Forum: Bug Reports
- Topic: Can't add capture card to inputs
- Replies: 4
- Views: 4637
Re: Can't add capture card to inputs
We are on it. Hopefully this will be fixed in the next release.
- 08 Aug 2013, 08:41
- Forum: General Discussion
- Topic: DVS Atomic LT Board not listed
- Replies: 2
- Views: 3285
Re: DVS Atomic LT Board not listed
You should update the drivers to the 4.3.5.10 drivers that are shipped with Ventuz. You can find them at "C:\Program Files\Ventuz Technology Group\Ventuz 4\drivers\DVS" if you choose the default install path. But that should not prevent the Atomix LT board from appearing in the list. Can y...
- 22 Aug 2012, 13:47
- Forum: Demo and User Scenes
- Topic: New HLSL Shader Semantics in Ventuz 3.07.01
- Replies: 0
- Views: 3648
New HLSL Shader Semantics in Ventuz 3.07.01
In Ventuz 3.07.01 you can access all fixed function lighting state and some texture state as shader semantics. To explain how to use it, I prepared a little demo. This allows you to react to light and texture nodes in your own shaders. In this example you can switch between a HLSL shader node and th...