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We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server

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Search found 345 matches

by lerou
28 Feb 2019, 13:47
Forum: General Discussion
Topic: Ventuz Store GT Projective Texture Question
Replies: 2
Views: 4859

Re: Ventuz Store GT Projective Texture Question

hey,

it had an exposed texture property allowing to bind any texture, even the output of a movie node.

However the product has been pulled from the store as it is only compatible with Ventuz 4.

cheers,
rou
by lerou
17 Oct 2018, 08:11
Forum: How to
Topic: ็How to lock camera angle in VR?
Replies: 2
Views: 1738

Re: ็How to lock camera angle in VR?

why would you lock the camera angle?! The idea of VR is that you can turn your head. Blocking the movement of the camera (and not the head) will destroy your immersion. Don't do it.
by lerou
17 Oct 2018, 08:09
Forum: Bug Reports
Topic: Undefined Keyboard shortcuts
Replies: 11
Views: 5745

Re: Undefined Keyboard shortcuts

what was it? what was it? A debug pause mode some dev left in there? You know, this might sell as a feature :)
by lerou
17 Oct 2018, 08:08
Forum: How to
Topic: Warping pattern on the whole machines group
Replies: 1
Views: 1335

Re: Warping pattern on the whole machines group

this should work. Check the log for possible warnings. Make sure the Machine IDs you set up match the IDs used in the render setup: the number in the paranthesis like M01 (1). If there's a mismatch you get this behaviour.
by lerou
17 Oct 2018, 08:06
Forum: Feature Requests
Topic: Assembly Folder
Replies: 3
Views: 2499

Re: Assembly Folder

Oh it would be wonderful to have Assemblies loaded from a project folder. Not only is it annoying to add the assemblies to the GAC, it also requires strongly named assemblies. Now if you have some lib that has several dependencies, getting that done is a real hassle. So YES PLEASE! btw. I did reques...
by lerou
26 Sep 2018, 11:20
Forum: How to
Topic: Quicktime alpha channel not processing properly when on different Z level
Replies: 4
Views: 2616

Re: Quicktime alpha channel not processing properly when on different Z level

the alpha is handled correctly. Your problem is the draw order. You can't draw a close object with alpha and then a far object behind the first one. You need to draw the far object first. Try changing the draw order and it will work. If you need more dynamic, use the ZSort node.
by lerou
12 Sep 2018, 09:07
Forum: How to
Topic: Setting Camera position and direction with 2 null objects
Replies: 2
Views: 1961

Re: Setting Camera position and direction with 2 null objects

set the camera to "look at" and you get both a position and a target. Bind them to whatever you need.
by lerou
30 Aug 2018, 08:43
Forum: How to
Topic: How To Create a Multi-Assets Visuals Loader Node
Replies: 2
Views: 1790

Re: How To Create a Multi-Assets Visuals Loader Node

You bound the texture to the file name field. That can't work.
  1. Select your material
  2. Klick on the arrow on Texture Loader
  3. Select Texture Property->Empty
  4. Now bind the switch's output to the Texture property
by lerou
25 Aug 2018, 13:17
Forum: How to
Topic: Is there an undo for Designer?
Replies: 4
Views: 3011

Re: Is there an undo for Designer?

Ventuz Users don't make mistakes. That's why Undo has been removed. It just was never used.
by lerou
17 Aug 2018, 11:34
Forum: Feature Requests
Topic: Expression node: add value shortcuts
Replies: 3
Views: 2310

Re: Expression node: add value shortcuts

I just love a fast workflow :)