It would be nice to have color correction inside the Configuration Editor in terms of levels and curves. Especially in case of projections, this would make life easier for final touches directly on location.
Thanks
Alessio
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Search found 19 matches
- 11 Sep 2015, 09:28
- Forum: Feature Requests
- Topic: Color correction inside Configuration Editor
- Replies: 3
- Views: 8425
- 16 Jul 2015, 16:53
- Forum: How to...
- Topic: Video playback controls
- Replies: 7
- Views: 5001
Re: Video playback controls
I made some changes to your example. It lacks still some logic, but it can be a starting point.
- 13 Jul 2015, 15:16
- Forum: How to...
- Topic: Video playback controls
- Replies: 7
- Views: 5001
Re: Video playback controls
...but actually you could do all the same just with the scrub function.
I used that technique with AudioNode where there is not scrub function.
I used that technique with AudioNode where there is not scrub function.
- 13 Jul 2015, 14:48
- Forum: How to...
- Topic: Video playback controls
- Replies: 7
- Views: 5001
Re: Video playback controls
I did something similar using an AnimationNode as controller of the MovieClipNode. If you set a keyframe for the Control property at 0, your clip will be shown in the timeline. At that point you can control the timeline with a TimelineControlNode and with a bit of logic I think you can reach your ta...
- 19 Jun 2015, 11:42
- Forum: Demo and User Scenes
- Topic: Slot Machine Text
- Replies: 1
- Views: 6818
Slot Machine Text
Text in Slot Machine style
for the joy of sharing
Browse inside the content view to find the "input node"
for the joy of sharing
Browse inside the content view to find the "input node"
- 09 Jun 2015, 12:07
- Forum: Demo and User Scenes
- Topic: Split-flap display simulator
- Replies: 0
- Views: 6522
Split-flap display simulator
A simple split-flap display simulator
for the joy of sharing
Browse inside the content view to find the "input node"
for the joy of sharing
Browse inside the content view to find the "input node"
- 09 Jun 2015, 10:45
- Forum: Feature Requests
- Topic: Group content nodes properties into a hierarchy node
- Replies: 0
- Views: 1913
Group content nodes properties into a hierarchy node
It would be very handy to have the possibility to group some properties around the content view and makes them accessible from a neutral hierarchy node. Basically what happened when we expose a value from a container but without the necessity to pack nodes into it. This could make the workflow much ...
- 01 Jun 2015, 18:39
- Forum: General Discussion
- Topic: Content and hierarchy validation
- Replies: 1
- Views: 2553
Re: Content and hierarchy validation
Sure! it helps to better understand how ventuz works! thanks for your detailed explanation. I'll try to optimize as much as I can conforming your answer. Thank you!
- 29 May 2015, 10:16
- Forum: General Discussion
- Topic: Content and hierarchy validation
- Replies: 1
- Views: 2553
Content and hierarchy validation
Hi everyone! I'm working on a scene with a considerable amount of logic. All animations (camera movements included) are managed by logic instead of animation timelines to make possible dynamic and smooth changes of any 3Dobjects position and camera adjustment in any time, even during an animation it...