Hello Ventuzians!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Search found 178 matches
- 29 Aug 2018, 13:18
- Forum: How to
- Topic: Displax connect with touch marker
- Replies: 2
- Views: 1656
Re: Displax connect with touch marker
Hi Dennis Yes you are right, I was receiving Touch IDs but they were different from the IDs of the Displax software. in Displax I could see Ids 1,2,3 etc. and those were not the correct IDs in Ventuz. Some support from Displax team helped me detect the IDs by enabling Input diagnostics in Ventuz and...
- 28 Aug 2018, 12:00
- Forum: How to
- Topic: Displax connect with touch marker
- Replies: 2
- Views: 1656
Displax connect with touch marker
Hey guys, Just wondering if there’s anyone who has used displax (displax.com). I’m using one computer so no network connection, and I can receive tuio touch points from the software to Ventuz, but touch marker is not recognizing IDs. So I thought this issue might be from ventuz. Any suggestions woul...
- 28 Aug 2018, 11:27
- Forum: How to
- Topic: Serial node: multiple arduinos comports switch
- Replies: 7
- Views: 3596
Re: Serial node: multiple arduinos comports switch
Isn't it working, if you connect the com port parameter to an int and load the int on startup from a config file? Greetings Christian hey chris, no thats the part i couldnt connect comport to any node, but i kinda figured out how we can do it through ventuz configuration editor with crosspoints. th...
- 17 Jul 2018, 10:31
- Forum: How to
- Topic: particle sprite to Strip loader
- Replies: 4
- Views: 5235
Re: particle sprite to Strip loader
Hi again..
So i noticed that this works with with Mov Files, and with sprite sheets using strip loader.. But for some reason I cant get it to work with image sequences.. It displays only first image for each particle.
Any Ideas?
So i noticed that this works with with Mov Files, and with sprite sheets using strip loader.. But for some reason I cant get it to work with image sequences.. It displays only first image for each particle.
Any Ideas?
- 16 Jul 2018, 10:41
- Forum: How to
- Topic: Depth Camera
- Replies: 3
- Views: 2869
Depth Camera
Hello guys, I was wondering what kind of texture the "Depth" output for live feed can get? I have a Kinect connected to the PC and the Live video is showing. I installed the Kinect SDK as well, but the depth texture is just black, or not working. Also i couldn't find anything in the docume...
- 11 Jul 2018, 12:42
- Forum: How to
- Topic: Search Replace Array
- Replies: 9
- Views: 4336
Search Replace Array
Hey guys..
Was wondering if there is a way to use Search and replace node inputting Search Array and Replace Array?
For example:
Input: 2018 - 10 - 13
Search: 0,1,2,3,4,5,6,7,8,9,10,11,12,13
Replace: a,b,c,d,e,f,g,h,i,j,k,l,m,n
Output = cabi - k - n
or Something similar to that?
Was wondering if there is a way to use Search and replace node inputting Search Array and Replace Array?
For example:
Input: 2018 - 10 - 13
Search: 0,1,2,3,4,5,6,7,8,9,10,11,12,13
Replace: a,b,c,d,e,f,g,h,i,j,k,l,m,n
Output = cabi - k - n
or Something similar to that?
- 10 Jul 2018, 10:40
- Forum: Feature Requests
- Topic: camera world output
- Replies: 2
- Views: 1976
Re: camera world output
Yeah.. but i cant place a get world after a camera.. and whether its “look at”, “orbit” or “pan tilt roll” there is no world output, and it would be nice to be able to animate things using the cameras translation functions
- 06 Jul 2018, 15:27
- Forum: Feature Requests
- Topic: camera world output
- Replies: 2
- Views: 1976
camera world output
Hey guys..
For the next patch, Could we get a world or X,Y,Z position output of cameras that are not tracked?
I can only get the output when using HMD in VR applications. but I'd like to make an orbit camera in a normal scene and connect objects to its position.
Thanks and best regards.
Naggar
For the next patch, Could we get a world or X,Y,Z position output of cameras that are not tracked?
I can only get the output when using HMD in VR applications. but I'd like to make an orbit camera in a normal scene and connect objects to its position.
Thanks and best regards.
Naggar
- 01 Jul 2018, 04:47
- Forum: How to
- Topic: Serial node: multiple arduinos comports switch
- Replies: 7
- Views: 3596
Serial node: multiple arduinos comports switch
Hello Ventuzians I had an issue with a project involving multiple arduinos sending to Ventuz. I had 3 arduino devices: com 4, com 6, and com 7.. In Ventuz i had three serial nodes and I connected them to the ports and everything was working fine. The issue is that sometimes my nodes would switch com...
- 25 Jun 2018, 18:33
- Forum: How to
- Topic: Getting Rotation X,Y,Z from Matrix
- Replies: 3
- Views: 2630
Re: Getting Rotation X,Y,Z from Matrix
So I've given up on this request after I spoke with my programmer colleague. Not 100% sure if this is the case, but what he explained to me was that the 3D Engine of Ventuz is using Quaternions units (Which use x,y,z,w) and what we want is euler rotations (which use x,y,z) .... and the issue is the ...