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Search found 142 matches

by joschy
11 Oct 2016, 10:09
Forum: Feature Requests
Topic: Mover: manual mode
Replies: 3
Views: 3440

Re: Mover: manual mode

...if the mover is in relative mode you can slowdown, ramp the time
May be i misunderstood, but here a little example:
MoverSlowDown.vza
Mover slowdown
(20.29 KiB) Downloaded 318 times
btw: the switch back to normal speed must be also ramp
by joschy
22 Sep 2016, 09:16
Forum: Bug Reports
Topic: Numerical input for selected keys in timeline don't work
Replies: 0
Views: 1678

Numerical input for selected keys in timeline don't work

Hi there, if you select a different timebase as 1.0 in the timeline and try to change a timeline position for selected keys numerical, it doesn't work. With 1s as timebase selected there is the old "," <-> "." hassle. The UI shows the value with ","...but if you want to...
by joschy
09 Aug 2016, 09:20
Forum: General Discussion
Topic: When get we a working 3D importer back?
Replies: 4
Views: 3677

Re: When get we a working 3D importer back?

Hello, the issues for the cinema livelink is known ;) I ask for working FBX/Collada importer with animations, the workaround is also known and I thought that this couldn't be the final solution to import 3D stuff...and start the thread. All users with a valid V5 license should be able to install and...
by joschy
04 Aug 2016, 12:35
Forum: General Discussion
Topic: When get we a working 3D importer back?
Replies: 4
Views: 3677

When get we a working 3D importer back?

Hi there, I know the livestream importer for cinema4d stuff and it is great ... sometimes BUT, there are other 3d packages out there and the current collada and fbx importer are not working as they should. These days every 3D package is able to import/export 3D stuff in different formats that the co...
by joschy
04 Aug 2016, 12:20
Forum: Demo and User Scenes
Topic: CamSwitch with V5
Replies: 0
Views: 6073

CamSwitch with V5

Hi,
wonder how to use more than one keyframe animation with your camera in a 3D layer?
Here's a simple, small example... one way to achieve it.
CamSwitch.vza
Camera switch - V5
(27.88 KiB) Downloaded 495 times
thank's
by joschy
06 Jul 2016, 12:13
Forum: Bug Reports
Topic: Container Information Node
Replies: 8
Views: 5434

Re: Container Information Node

Hi Joe,
the scene with the right placement of the containerinfo node, as Götz mentioned.
They are now in the subscene on the layer level ;) and works like expected.
Testing Pro03.vza
Containerinfo node in subscene
(59.77 KiB) Downloaded 285 times
by joschy
05 Jul 2016, 10:48
Forum: Bug Reports
Topic: Container Information Node
Replies: 8
Views: 5434

Re: Container Information Node

Hi Joe, i think that your scene doesn't supply the containerinfo node with the desired informations. First off all, in your sub scene are no container at all. How should the containerinfo node work then? Second, when you load the subscene thru a scene port the name is always the same, the indexer wi...
by joschy
04 Jul 2016, 15:12
Forum: Bug Reports
Topic: Web browser black
Replies: 8
Views: 5886

Re: Web browser black

...i have the same behaviour on my laptop, there was a V5 beta version installed. On my pc at home everything is fine with only relesed candidates installed.
For my laptop i have to clean the registry by hand and see if this helps...

greeting, joschy
by joschy
16 Jun 2016, 18:13
Forum: General Discussion
Topic: Layout Offscreen Render Target - performance question
Replies: 0
Views: 1858

Layout Offscreen Render Target - performance question

Hi,
for the offscreen render target we can switch the RenderMode only manual, it is not exposure able.
The question, when i set the blending of the layer to 0% and BlockOnFullTransparency is on, then there is no consumption of gpu/cpu resources?

thank's,
joschy
by joschy
06 Jun 2016, 10:18
Forum: Feature Requests
Topic: material handling
Replies: 14
Views: 9367

Re: material handling

Just grabed the gradient string out of a gradient texture to see how the system manage the alpha stuff and it looks like this: RGBA;c0:(0.7647059, 0.8901961, 0.9529412);c1:(0.145098, 0.5882353, 0.8078431);a0.1215686:(1);a0.7411765:(0.6235294) The 'a' parameter defines the alpha value, i think. thank...