i would like to, but i haven't installed it at all...
Hello Ventuzians!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Search found 142 matches
- 26 Feb 2018, 16:04
- Forum: Ventuz Public Beta
- Topic: Cinema4D Live link
- Replies: 5
- Views: 2484
- 26 Feb 2018, 15:41
- Forum: Ventuz Public Beta
- Topic: FBX Import error
- Replies: 12
- Views: 13031
Re: FBX Import error
sorry, not realy for me...
Only cam and light is imported. I imported the exported cinema fbx in maya and modo and there it is ok.
Cinema file and exported fbx from cinema:
Only cam and light is imported. I imported the exported cinema fbx in maya and modo and there it is ok.
Cinema file and exported fbx from cinema:
- 26 Feb 2018, 14:55
- Forum: Ventuz Public Beta
- Topic: Cinema4D Live link
- Replies: 5
- Views: 2484
Re: Cinema4D Live link
...it seems to me that the windows update is the problem:
the geometry server can't start
the geometry server can't start
- 26 Feb 2018, 14:46
- Forum: Ventuz Public Beta
- Topic: FBX Import error
- Replies: 12
- Views: 13031
FBX Import error
Hi,
I setup a simple 3D scene and exported it as a FBX2018 File. When I try to import it it comes a error message: the fbx file: cheers
I setup a simple 3D scene and exported it as a FBX2018 File. When I try to import it it comes a error message: the fbx file: cheers
- 26 Feb 2018, 14:10
- Forum: Ventuz Public Beta
- Topic: Cinema4D Live link
- Replies: 5
- Views: 2484
Cinema4D Live link
Hi, I've tried the new live link, but it doesn't work for me. First, I removed the old LiveLink Plugin from my cinema installation. Btw, I have Cinema 4D R17 with windows 10 running. Than I installed the new LiveLink Plugin. A simple test scene with a null object where the Ventuz Setup Link Tag is s...
- 26 Feb 2018, 13:10
- Forum: Ventuz Public Beta
- Topic: Arrow with Anchor
- Replies: 1
- Views: 1328
Arrow with Anchor
Hi,
this is a great new node, love it...
But if you use the tip mesh and animate the shorten shaft property, the tip mesh should follow that.
That would be consistent.
cheers
this is a great new node, love it...
But if you use the tip mesh and animate the shorten shaft property, the tip mesh should follow that.
That would be consistent.
cheers
- 26 Feb 2018, 13:04
- Forum: Ventuz Public Beta
- Topic: Path geo renderer
- Replies: 5
- Views: 7314
Path geo renderer
Hi there,
is curently the svg support broken for the Path Geometry? I've tried to render a simple AI svg file, but only the points are rendered not the segments.
Here the simple AI svg file: cheers
is curently the svg support broken for the Path Geometry? I've tried to render a simple AI svg file, but only the points are rendered not the segments.
Here the simple AI svg file: cheers
- 21 Jun 2017, 04:17
- Forum: Feature Requests
- Topic: Please, make the default FOV Cam Axis horizontal
- Replies: 0
- Views: 6053
Please, make the default FOV Cam Axis horizontal
Hi there, it would be nice if the invisible default cam has the FOV axis as horizontal and not vertical to get rid of the perspective distortion. It is a way better start to look in your 3D world, especially for wide screen projektions, see attached presentation file... CompareFOV_Axis.vpr projekt r...
- 08 Mar 2017, 16:42
- Forum: Feature Requests
- Topic: MDD Support
- Replies: 0
- Views: 1715
MDD Support
Hello, I know that the handling of 3d meshes is not a main focus for Ventuz now, but here I want to place a feature request for handeling 3D animations inside of Ventuz. The current solution with obj sequences is a little bit painfull. May be someone also remember the nice MDD file format for point ...
- 19 Oct 2016, 12:02
- Forum: General Discussion
- Topic: Ventuz 5.2 released!
- Replies: 16
- Views: 45158
Re: Ventuz 5.2 released!
Thank you for the nice update, a lot of new features... great. FEATURE F8094 Added statistics entry for camera tracking system.... really cool, may be it is possible to get a info node for that too. So, we can trigger events depending of the position of the tracked camera. This would be nice... than...