Hello Ventuzians!
THE FORUMS ARE CLOSED!

Please join our discord server HERE!! << click me :D

We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server

Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!

Search found 388 matches

by Dennis
01 Nov 2016, 10:28
Forum: General Discussion
Topic: Ventuz 5.2 released!
Replies: 16
Views: 45464

Re: Ventuz 5.2 released!

With the DK2 there shouldnt be a big issue.. but with the CV Rift and the CV VIVE :) From what i heard and experienced here inhouse you would need a DP to HDMI which supports the latest standards like DP2.1 to HDMI 2.0. The same goes for high-quality DP to mini DP cables for the Vive. But all these ...
by Dennis
31 Oct 2016, 15:52
Forum: General Discussion
Topic: Ventuz 5.2 released!
Replies: 16
Views: 45464

Re: Ventuz 5.2 released!

Hey stephan, thanks for reading the manual regarding the VR stuff ;) we recommended the Gamer Cards simply because of the native HDMI port. When using a pro card without dedicated HDMI you might get into trouble when choosing the wrong adapter or cable. we will update the help with an advise which a...
by Dennis
25 Oct 2016, 13:01
Forum: General Discussion
Topic: Bitmap2Material
Replies: 9
Views: 15699

Re: Bitmap2Material

Sorry for the delay..

i used the Dr.Who phonebox and just arrived back:

http://forum.ventuz.com/viewtopic.php?f=43&t=4433

;)

:P

regArts
Dee

:ugeek:
by Dennis
25 Oct 2016, 12:59
Forum: General Discussion
Topic: Substance Painter - Export Presets
Replies: 2
Views: 8922

Substance Painter - Export Presets

Hey guys, finally.. ... the " Export Presets for Substance Painter2 " Please keep in mind to use the latest version of SubstancePainter. The Presets and the DemoCube where made with SP 2.4.1 ! UPDATE: - Updated the Presets for 2.4.1. - Presets now bake the Metal into the Basecolor, this is...
by Dennis
25 Oct 2016, 12:55
Forum: How to
Topic: Substance Painter - Export Presets
Replies: 3
Views: 9468

Substance Painter - Export Presets

Hey guys, finally.. ... the " Export Presets for Substance Painter2 " Please keep in mind to use the latest version of SubstancePainter. The Presets and the DemoCube where made with SP 2.4.1 ! UPDATE: - Updated the Presets for 2.4.1. - Presets now bake the Metal into the Basecolor, this is...
by Dennis
25 Oct 2016, 10:15
Forum: General Discussion
Topic: Bitmap2Material
Replies: 9
Views: 15699

Re: Bitmap2Material

Hey Christoph, Allegorithmic recently released a new version of SP and changed a lot of things. I will recreate a Preset, well in fact it will be more than one, and try to make them available for you to download. I wil try to give my best to deliver it in the next days.. Thank you and all the best d...
by Dennis
21 Oct 2016, 09:15
Forum: Feature Requests
Topic: Multi selection on material | keep base color
Replies: 1
Views: 2038

Re: Multi selection on material | keep base color

Thanks,

Already created a ticket for that..

especially for multiselections and multibindings ;)
by Dennis
21 Oct 2016, 09:13
Forum: Bug Reports
Topic: Color Picker
Replies: 1
Views: 1814

Re: Color Picker

Thanks!

lets see if we can fix this :)
by Dennis
21 Oct 2016, 09:11
Forum: Feature Requests
Topic: Layer visibility
Replies: 9
Views: 5702

Re: Layer visibility

Hey Rou, its correct. In this case the Material and Lighting will be applied as well. its more or less like the position of the selected object will be put in the center, you can rotate the object or the environment around. The idea is to have the object seperated from the rest of the scene .. but s...