Hi,
you find a list of supported hardware here:
http://www.ventuz.com/support/help/late ... ndors.html
I recommend to use Deltacast. The specific model depends on your needs.
Hello Ventuzians!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Search found 180 matches
- 06 Jan 2014, 11:28
- Forum: How to...
- Topic: About the Ventuz4 broadcast application
- Replies: 1
- Views: 2027
- 09 Dec 2013, 11:22
- Forum: How to...
- Topic: Shader for rear sphere projection
- Replies: 4
- Views: 3137
Re: Shader for rear sphere projection
Ok... i just asked because thats exactly the output your posted shader produces. You probably did not set all needed input values properly. The Shader need a Texture and a Matrix. The texture comes from a Texture Loader of course. I took a Camera to provide a standard ViewMatrix to the shader. MipMa...
- 06 Dec 2013, 12:57
- Forum: How to...
- Topic: Shader for rear sphere projection
- Replies: 4
- Views: 3137
Re: Shader for rear sphere projection
Hi,
how should your expected result look? And how does it differ from the shader output?
Can you post a pre-post picture as an example?
Regards,
Götz
how should your expected result look? And how does it differ from the shader output?
Can you post a pre-post picture as an example?
Regards,
Götz
- 05 Dec 2013, 14:04
- Forum: General Discussion
- Topic: Is it possible to specify the network adapter for multicast?
- Replies: 4
- Views: 4110
Re: Is it possible to specify the network adapter for multic
Hi, i don't know exactly what you are trying, but if you want to send OSC Commands to the local Machine, you can leave the property MulticastIP of the OSC Input Node empty. This way it listens to the localhost. In the OSC Output Node, type the IP of your machine (like 192.168.0.1 ) OR a loopback add...
- 04 Dec 2013, 15:30
- Forum: How to...
- Topic: Render Target & 2 machines
- Replies: 2
- Views: 2387
Re: Render Target & 2 machines
Hi,
there are some Nodes that need some extra attention when using the Render Setup.
http://www.ventuz.com/support/help/late ... itiveNodes
Just set the ScreenAligned property of the Render Target from inherit to no.
Regards,
Götz
there are some Nodes that need some extra attention when using the Render Setup.
http://www.ventuz.com/support/help/late ... itiveNodes
Just set the ScreenAligned property of the Render Target from inherit to no.
Regards,
Götz
- 03 Dec 2013, 13:09
- Forum: Bug Reports
- Topic: tuio viewport
- Replies: 4
- Views: 4158
Re: tuio viewport
Fixed in 4.2
- 31 Oct 2013, 10:06
- Forum: General Discussion
- Topic: Ventuz 4.1 - Control a Cluster from within the Director
- Replies: 7
- Views: 9391
Re: Ventuz 4.1 - Control a Cluster from within the Director
Hi, this section: <Cluster Name="Wall"> <Machine IP="192.168.3.60"/> <Machine IP="192.168.3.61"/> <Machine IP="192.168.3.62"/> </Cluster> has to match your current topology. If the number and/or the IPs of your machines change, of course you have to adjust the...
- 25 Oct 2013, 13:19
- Forum: How to...
- Topic: No Cluster Sync
- Replies: 3
- Views: 2701
Re: No Cluster Sync
Hi,
the settings you described look correct so far. Besides that it is strange to setup two Designer in a Cluster
Are you sure there is no firewall blocking Ventuz 4?
Götz
the settings you described look correct so far. Besides that it is strange to setup two Designer in a Cluster
Are you sure there is no firewall blocking Ventuz 4?
Götz
- 25 Oct 2013, 12:36
- Forum: How to...
- Topic: Show cursor on renderer window
- Replies: 3
- Views: 2814
Re: Show cursor on renderer window
Changing the configuration as Karol showed you requires a restart of the renderer to apply the changes. To switch the mouse pointer on and off on-the-fly you can go to the Live Options on top of the Configuration Editor.
- 09 Oct 2013, 11:01
- Forum: How to...
- Topic: Render Targets
- Replies: 2
- Views: 2390
Re: Render Targets
Hi, you can not bind a texture to a Cube Node directly. To apply a texture to a cube, put a Texture Node in front of it. The Texture Node has the Input Property called Texture to know which texture to apply. There you can bind nodes that provides a texture like Texture Loader, Live Video, Movie Clip...