Hello Ventuzians!
THE FORUMS ARE CLOSED!

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We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server

Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!

Search found 640 matches

by Karol
08 Jun 2012, 10:21
Forum: How to...
Topic: Use of Scene Port
Replies: 1
Views: 2071

Re: Use of Scene Port

HI Peter, can you post a simple scene that works in Designer but not in Presenter. We know from the Error Reports that there exists a strange problem with the ScenePort in Presenter which can even cause a Ventuz crash - but we cannot reproduce it here :( Here is the Demo Project that you are looking...
by Karol
08 Jun 2012, 10:11
Forum: How to...
Topic: Video with Alpha
Replies: 7
Views: 4171

Re: Video with Alpha

Yes,
I'm afraid that's true for the MovieClip Advanced node (I already issued a Bug ticket).
But in the Quicktime Movie node the Alpha channel is handled correctly :)

Cheers
Karol
by Karol
07 Jun 2012, 09:27
Forum: How to...
Topic: Video with Alpha
Replies: 7
Views: 4171

Re: Video with Alpha

Does this mean that you want to play a video in resolution of 6000x1000 px?
Quicktime Animation and DNxHD support alpha channel.

Cheers
Karol
by Karol
07 Jun 2012, 09:23
Forum: How to...
Topic: how to import a HDRI (High dynamic range imaging)
Replies: 2
Views: 2255

Re: how to import a HDRI (High dynamic range imaging)

Hi!

Technically it is possible to load HDRI images in Ventuz - as long as they are saved as a texture in DDS format.
DDS e.g. support 64-bit floating-point textures: A16B16G16R16
But you would need to program a custom HLSL Shader to exhaust the full dynamic range.

Best Regards
Karol
by Karol
31 May 2012, 09:13
Forum: General Discussion
Topic: does Ventuz support geometries instancing?
Replies: 2
Views: 3783

Re: does Ventuz support geometries instancing?

Ventuz x64 can utilize all available memory. But you cannot unload geometry/texture from VRam - this could only be achieved by deleting the resource (e.g. clear the File Url in MeshLoader). The driver of the graphics card decides which resources are stored in VRam and which are swapped to CPU-Ram. N...
by Karol
31 May 2012, 09:04
Forum: How to...
Topic: How to watch acync loading scene in .NET?
Replies: 2
Views: 2156

Re: How to watch acync loading scene in .NET?

Hi, I assume that you are talking about .Net Remoting. In this case you must call the SceneStatus property on the RemoteScene class (the instance which is loading async.). SceneStatus returns a StatusHelper struct which has a Progress property. For more details read the Ventuz .Net Remoting Help. Be...
by Karol
29 May 2012, 10:22
Forum: Bug Reports
Topic: tcp node
Replies: 3
Views: 4295

Re: tcp node

From version 3.07.00 on TCP Client node will send messages asynchronously.

Cheers
Karol
by Karol
25 May 2012, 10:32
Forum: Bug Reports
Topic: New Repository Items
Replies: 4
Views: 4589

Re: New Repository Items

Cannot reproduce it here.
Is it possible that you did not specify a Category for the new Repository item on the General page?
Per default this category is set to None and in this case the new Repository item does not appear in the Fast Toolbox.

Cheers
Karol
by Karol
21 May 2012, 15:30
Forum: How to...
Topic: C# scripting & MIDI
Replies: 2
Views: 2351

Re: C# scripting & MIDI

Hi Kobbi,
it is not possible to access the MIDI functionality of Ventuz from the Script node. You would have to implement it on your own by linking the appropriate DLLs.
We use the Windows Midi implementation which is located in the winmm.dll.

Best Regards
Karol
by Karol
18 May 2012, 09:08
Forum: How to...
Topic: Renderer Statistics show 1380mb limit in 64bit Ventuz
Replies: 2
Views: 2226

Re: Renderer Statistics show 1380mb limit in 64bit Ventuz

Hi Christof! No Panic! You are save on the x64 side. The value of 1380 MB is unfortunately provided by the .Net Framework and is definitely not correct for x64 applications. We will try to find a way to display the correct numbers for Ventuz 4. On x64 you are virtually only limited by your physical ...