Hello Ventuzians!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Search found 103 matches
- 08 Jun 2017, 15:24
- Forum: Feature Requests
- Topic: Array/Advanced Output in Expressions
- Replies: 0
- Views: 1821
Array/Advanced Output in Expressions
With the new "multiline-expressions-feature" in Ventuz 5 i often replace simple c# scripts with an expression I also love the Linq integration in expressions. linq expressions often output IEnumerables which you can cast to Arrays. Unfortunately an expression cannot output any advanced Typ...
- 08 Jun 2017, 15:13
- Forum: Feature Requests
- Topic: JSON Array properties to array
- Replies: 2
- Views: 2897
- 01 Jun 2017, 13:15
- Forum: How to
- Topic: Browser Inject Char
- Replies: 0
- Views: 1667
Browser Inject Char
The Inject Char Method of the Browser node does not work like the inject char Method of the Textfield Input. But how it works is not very well documented. I understand that "CharAsKeycode" switches the table from Unicode to JavaScript Char Codes (http://zeamedia.de/helper/javascript-key-co...
- 18 May 2017, 15:13
- Forum: Feature Requests
- Topic: Designer UI on High DPI screens
- Replies: 6
- Views: 10503
Re: Designer UI on High DPI screens
But beside that: native High DPI / Scaling support would be perfect
+1
+1
- 18 May 2017, 13:52
- Forum: Feature Requests
- Topic: Designer UI on High DPI screens
- Replies: 6
- Views: 10503
- 09 May 2017, 16:58
- Forum: How to
- Topic: Accessing Scene Data 'Default' Property
- Replies: 2
- Views: 7338
Re: Accessing Scene Data 'Default' Property
You can get the whole xml via cluster.scenemodel(iid, async state) or cluster.scenemodel(identity,async state) // // Zusammenfassung: // Gets the SceneModel XML of a scene. // // Parameter: // sceneIdentity: // The scene identity (filename without extension) of the scene to query // // asyncState: /...
- 09 May 2017, 16:24
- Forum: How to
- Topic: Sort numbers from excel file
- Replies: 10
- Views: 6858
Re: Sort numbers from excel file
I haven't read everything but: you can sort an Array without a script: macke a new string expression Edit custom Model->delete all inputs->create a new float array input named "NumbersArray"->create a bool Input named "Reverse". add the following text as expression (including the...
- 09 May 2017, 16:11
- Forum: General Discussion
- Topic: Efficient Layers - Use of Group Layer?
- Replies: 3
- Views: 2993
Re: Efficient Layers - Use of Group Layer?
I highly recommend to block the Layer Group on the Control PC and the control Layer on the Production Machine and check check which resources are loaded so you don't waste performance. (Use System ID node with "SystemID" property)
- 09 May 2017, 16:05
- Forum: General Discussion
- Topic: Efficient Layers - Use of Group Layer?
- Replies: 3
- Views: 2993
Re: Efficient Layers - Use of Group Layer?
I don't know whats more efficient but way 1 is a lot easier to handle. Your "Control" Output doesn't have to be 480 x 1080 you can have Full HD aswell if you have 2 Machines in Cluster. In Config Editor Create a new Render Setup with one Machine 7680*1080 Pixel slit by cut (Top: 1000, Left...
- 02 May 2017, 09:34
- Forum: General Discussion
- Topic: SLI supported ?
- Replies: 1
- Views: 2227
Re: SLI supported ?
Short: Nope You can use multiple Graphic Cards with Quadro-Sync + Mosaic to add additional outputs. But this feature is not officially supported and Ventuz only uses one Graphic Card to render so the performance is always roughly the same as if you use only one Card. If you need many Outputs use sig...