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Search found 180 matches

by Götz_B
08 Oct 2013, 09:35
Forum: How to...
Topic: Multiple monitoring connection
Replies: 1
Views: 2394

Re: Multiple monitoring connection

Hi, if you have multiple monitors connected to your graphics card, you have to configure your graphics card driver to treat those monitors as one logical monitor. AMD calls this option "Eyefinity/Display Group", Nvidia calls it "Mosaic". Google will help you with that. Now just c...
by Götz_B
24 Sep 2013, 15:26
Forum: Bug Reports
Topic: Removing Output shows wrong size render window
Replies: 2
Views: 3039

Re: Removing Output shows wrong size render window

Hi Peter, this is not a bug! As i may quote from this usermanual page http://www.ventuz.com/support/help/latest4/HowTo/HowToClusterRendering.html#CreatingaRenderSetup : Deleting displays or display fragments in the Display Editor will not change the basic physical configuration of a Render Setup. Th...
by Götz_B
16 Sep 2013, 12:10
Forum: General Discussion
Topic: offline installation
Replies: 2
Views: 3089

Re: offline installation

Hi!

The Microsoft .NET Framework 4.5 needs to be installed on the system. Make sure to download the offline installer of this, and not just the webinstaller.

Regards,
Götz
by Götz_B
09 Sep 2013, 08:49
Forum: Bug Reports
Topic: Interaktive product presentation demo issue
Replies: 2
Views: 3136

Re: Interaktive product presentation demo issue

I tried to reproduce your error, but works fine here.

The orange boxes represent the loading process. So looks like your vpr gets stuck during loading.
Do u get any error messages? Have a look in the presenter log file ( \Users\Public\PublicDocuments\Ventuz4\Log\presenter.log).
by Götz_B
07 Aug 2013, 09:21
Forum: How to...
Topic: About making DDS reflection mapping problem
Replies: 2
Views: 3374

Re: About making DDS reflection mapping problem

Hi,

in the drop down menu that says '2D Texture' in your screenshot, choose 'cube map' instead.

Regards
Götz
by Götz_B
01 Jul 2013, 10:54
Forum: How to...
Topic: Masking Help
Replies: 9
Views: 7062

Re: Masking Help

Hi Allen,

you used the stencil nodes reversed. You need to swap set and test. Additionally you need to respect the rendering order. There is a quick fix of your scene in the attachement.

Regards
Götz
by Götz_B
28 Jun 2013, 08:57
Forum: How to...
Topic: Masking Help
Replies: 9
Views: 7062

Re: Masking Help

Hi Allen,

you should have a look at the Stencil nodes.

Regards
Götz
by Götz_B
13 Jun 2013, 10:07
Forum: How to...
Topic: Multiple render windows
Replies: 4
Views: 4077

Re: Multiple render windows

Hi, just consider your two displays being one screen. Set the render size of the project to the resolution of this whole screen. I.e. if your two displays are 1920*1080, set the render size to 3840*1080. Now take care of your problem in the scene. For example use two viewports, each being half the s...
by Götz_B
22 May 2013, 09:51
Forum: How to...
Topic: Help! "Multiply" transparency..?
Replies: 14
Views: 13390

Re: Help! "Multiply" transparency..?

To use the code, copy it in a HLSL Node and put two textures next to it. The first one needs to be the background and the second one your logo. This means in the hierarchy editor it should look something like this: [HLSL Node] - [texture node with background] - [texture node with logo] - [e.g. recta...
by Götz_B
21 May 2013, 13:09
Forum: How to...
Topic: Help! "Multiply" transparency..?
Replies: 14
Views: 13390

Re: Help! "Multiply" transparency..?

Did you already find a solution?
I wrote some HLSL code that might suit your needs.